Update

Minecraft 1.6.2 Update Fixes Baby Spawns, Adds Hay Bales And More

Hello my fellow Minecraft Players. As you may already know Minecraft 1.6.2 update was released this Monday. And as always, I have updated the server to the latest version (stop on by and play: Minecraft Server Address: minecraft.jermsmit.com)

Mojang released the Minecraft 1.6.2 update on Monday morning. Dozens of bug fixes were included in the Minecraft 1.6.2 update, including glitches that allowed animals to escape their fenced enclosures and suffocate inside of blocks while the system loads chunks. The Minecraft team also fixed a bug which caused tamed wolves to attack their owner. So be sure to download the Minecraft 1.6.2 Update

Here’s what changed in the Minecraft 1.6.2:

Gameplay

– Fixed many bugs
— Fixed powered Pistons dropping as items in creative
— Fixed players’ and horses’ heads having strange behaviour in the inventory while riding
— Fixed animals glitching out of fenced areas and suffocating in blocks when loading chunks
— Fixed placing Signs not updating water streams
— Fixed Trapped Chests looking like regular Chests in the inventory and in Item Frames
— Fixed attacking wild Wolves using projectiles (Arrows, Snowballs,Potions) causing nearby tamed wolves to attack their owner
— Fixed reloading worlds while the player is in a moving Minecart or riding a Horse being glitchy in F5 mode
— Fixed being able to push Horses into blocks, making them suffocate
— Fixed Ctrl+click, usually working as a right click, not working on OS X
— Fixed Leads attached to mobs dropping as items when right clicked inCreative mode
— Fixed the numlock enter key not being recognized as return
— Fixed the direct connect dialogue not remembering port
— Fixed the rope part of the Leash turning invisible in some angles
— Fixed the crosshair gliding when riding Horses
— Fixed Nether-Fortress-only mobs no longer spawning in previously generated fortresses
— Fixed unarmored Horses appearing as if they wore Diamond Horse Armor
— Fixed Baby Zombies being far too fast
— Fixed being unable to switch Horse Armor by replacing it with otherHorse Armor
— Fixed sprinting being delayed with the connection to the server
— Fixed fonts being distorted on startup when using a converted texture pack
— Fixed the breaking sound and particles appearing when placingWater/Lava into another source block
— Fixed /clear causing players in Creative mode to be unable to move items in their inventories
— Fixed /clear causing problems with held items’ animations
— Fixed the Health Boost effect resetting additional health every 30 seconds
— Fixed Signs placed on fences not triggering the text UI
— Fixed attempting to jump on an unsaddled Horse, then putting a saddle on it making it jump automatically
— Fixed 1.5.2 clients showing 1.6.1 servers as 1.3 servers
— Fixed /playsound not working with @a when more than one player passes the query
— Fixed a crash with the demo and language errors
— Fixed the demo crashing when it’s unable to find ‘name’ of a bound mousebutton
— Fixed a crash with high resolution resourcepack
— Fixed nested colors in json chat not working
— Fixed a duplication exploit using Mules/Donkeys
— Fixed being unable to pick-block placed Leads in Creative mode
— Fixed some chat concurrency issues
— Fixed packet flood degrading server peformance
— Fixed a duplication exploit

Blocks & Items

– Hay Bales
— Crafting recipe

Mobs

– Zombies & Pigmen
— Will now rarely spawn as babies

not so foreign Exchange 2013

I have been banging my head over issues with the new Exchange 2013. Install seems to go well but doesn’t seems to want to coexist with Exchange 2010. Moments aware from calling in a product support case I find Cumulative update 1 for Exchange Server 2013 (KB2816900): http://www.microsoft.com/en-us/download/details.aspx?id=38176

It seems I now need to wait about an hour for this update to complete before I know if this fixes the issue*

* issue I am having is email routing between Exchange 2010 and Exchange 2013

More on this here

 

Minecraft 1.6.1

Hello Minecraft players,

I just updated the jermsmit.com Minecraft server to the latest version; Minecraft 1.6.1 affectionately called the Horse Update.

Important: In order to get this update, you need the new “Minecraft Launcher”. Download it here:https://minecraft.net/download and replace the old launcher.

Changes in 1.6:

+ Added Horses
+ Added Donkeys, Mules
+ Added Horse Armor
+ Added Leads
+ Added Carpets
+ Added Hardened Clay, Stained Clay
+ Added Block of Coal
+ Added Name Tags (item)
+ Added Hay Bales
* Texture packs are now “resource packs” that also can hold sound etc
* Food meter is now drained when healed by full food meter
* You can’t destroy blocks with a sword in creative mode
– Removed Herobrine

For those of you still wondering what Minecraft is check out the following video below.

Visual Studio 2012 Update 3 Release Candidate

Where you waiting for this? If so the wait is now over.

Reportedly addressing about 20 issues and requests from developers who use Visual Studio 2012. This update now allows continuous integration for Team Projects using Git and the ability for developers to select a specific branch in the repo. There is also a new source settings dialog in the build definition wizard that allows you to do this.

Update 3 will also preserve build strings on upgrades. “Another often heard request was for the Team Foundation Server 2012 upgrade wizard to pick up the build settings from the previous install while loading the configuration database. In Update 3 we now have this functionality!” Microsoft added.

Get your hands on it today, or tomorrow… Either way its out.

Download Link: VS2012 Update RC3

News Source: MSDN

Upgrading HP ProCurve firmware via USB flash drive

Today I got a replacement HP ProCurve 2910al-48G-PoE+ J9148A to replace one that had faulted in the data-center so I am taking a moment to take a little phrase from Horace “Carpe diem quam minimum credula postero” because I may not have the chance to do this another day.

The ProCurve switch has a USB port that you can use to transfer files. And while there are other ways, today I will use this method. Only because I have assigned this switch an IP and would not want to conflict with the one in production. “Oh yeah, I copied the productions configuration to this switch already”.

I grabbed the latest version (at the time of writing this post), which happens to be W_15_08_0012. Before applying the firmware I wanted to make sure I knew the version I was currently running on.

This is done by the “show version” command:

SwitchGroup-2# show version
Image stamp: /sw/code/build/sbm(t4a)
Nov 5 2009 18:02:07
W.14.38
51
Boot Image: Primary

I then plugged in my FAT32 formatted USB stick which had the image file of W_15_08_0012.swi and typed dir <enter> to see the contents of the USB stick.

I then issued the following: copy usb flash W_15_08_0012.swi primary to copy the flash image to the switch.

When the copy has completed you will need to reload the switch. I done so by issuing the following command: boot system flash primary

The switch will reboot, and in the console you will see the updates. Once completed type: show version and you will be at the new version.