Categories
News

Minecraft 1.6.2 Update Fixes Baby Spawns, Adds Hay Bales And More

Hello my fellow Minecraft Players. As you may already know Minecraft 1.6.2 update was released this Monday. And as always, I have updated the server to the latest version (stop on by and play: Minecraft Server Address: minecraft.jermsmit.com)

Mojang released the Minecraft 1.6.2 update on Monday morning. Dozens of bug fixes were included in the Minecraft 1.6.2 update, including glitches that allowed animals to escape their fenced enclosures and suffocate inside of blocks while the system loads chunks. The Minecraft team also fixed a bug which caused tamed wolves to attack their owner. So be sure to download the Minecraft 1.6.2 Update

Here’s what changed in the Minecraft 1.6.2:

Gameplay

– Fixed many bugs
— Fixed powered Pistons dropping as items in creative
— Fixed players’ and horses’ heads having strange behaviour in the inventory while riding
— Fixed animals glitching out of fenced areas and suffocating in blocks when loading chunks
— Fixed placing Signs not updating water streams
— Fixed Trapped Chests looking like regular Chests in the inventory and in Item Frames
— Fixed attacking wild Wolves using projectiles (Arrows, Snowballs,Potions) causing nearby tamed wolves to attack their owner
— Fixed reloading worlds while the player is in a moving Minecart or riding a Horse being glitchy in F5 mode
— Fixed being able to push Horses into blocks, making them suffocate
— Fixed Ctrl+click, usually working as a right click, not working on OS X
— Fixed Leads attached to mobs dropping as items when right clicked inCreative mode
— Fixed the numlock enter key not being recognized as return
— Fixed the direct connect dialogue not remembering port
— Fixed the rope part of the Leash turning invisible in some angles
— Fixed the crosshair gliding when riding Horses
— Fixed Nether-Fortress-only mobs no longer spawning in previously generated fortresses
— Fixed unarmored Horses appearing as if they wore Diamond Horse Armor
— Fixed Baby Zombies being far too fast
— Fixed being unable to switch Horse Armor by replacing it with otherHorse Armor
— Fixed sprinting being delayed with the connection to the server
— Fixed fonts being distorted on startup when using a converted texture pack
— Fixed the breaking sound and particles appearing when placingWater/Lava into another source block
— Fixed /clear causing players in Creative mode to be unable to move items in their inventories
— Fixed /clear causing problems with held items’ animations
— Fixed the Health Boost effect resetting additional health every 30 seconds
— Fixed Signs placed on fences not triggering the text UI
— Fixed attempting to jump on an unsaddled Horse, then putting a saddle on it making it jump automatically
— Fixed 1.5.2 clients showing 1.6.1 servers as 1.3 servers
— Fixed /playsound not working with @a when more than one player passes the query
— Fixed a crash with the demo and language errors
— Fixed the demo crashing when it’s unable to find ‘name’ of a bound mousebutton
— Fixed a crash with high resolution resourcepack
— Fixed nested colors in json chat not working
— Fixed a duplication exploit using Mules/Donkeys
— Fixed being unable to pick-block placed Leads in Creative mode
— Fixed some chat concurrency issues
— Fixed packet flood degrading server peformance
— Fixed a duplication exploit

Blocks & Items

– Hay Bales
— Crafting recipe

Mobs

– Zombies & Pigmen
— Will now rarely spawn as babies